Center for Human Frontiers

Project
Lim[b]itless

Each year some 185,000 Americans lose a limb to trauma, infection, malignancy, diabetes or other conditions.

Globally, an estimated 40 million people are amputees, yet 95% of them do not use an artificial limb.

Even the best artificial limb is useless without a well-fitted socket.

Why? The major cost in creating a high-functioning prosthetic is the non-scalable process of refining the custom fit between hardware and the body.  This fit must be extremely precise to function properly.  Especially in developing countries, amputees have limited access to highly skilled prosthetists who can precisely mold the socket that connects the prosthetic limb to the body.

Enter the Becoming Beyond Human project. Launched by the Qualcomm Institute’s Center for Human Frontiers (CHF) at UC San Diego, the project aims to develop technologies to a) reduce the cost of creating and producing customized prosthetics, and to b) allow the amputee to do much (though not all) of the work of a trained prosthetist in creating a well-fitting socket.

Globally, only an estimated 5% of 40 million amputees use an artificial limb.
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185,000 Americans lose a limb to trauma, infection, malignancy, diabetes or other conditions.

A Distributed Infrastructure to Empower Amputees Worldwide

Over the last two decades, new materials (such as thermoplastics and fiber-reinforced composites) have improved the comfort and durability of sockets. However, the basic components and need for customization are largely unchanged. In this project, UC San Diego researchers have adopted a human-centered approach to designing a distributed infrastructure and workflow to overcome the challenge of offering more amputees access to prosthetic limbs, with a primary focus on lower limbs.

They are developing two user interfaces – a “virtual clinic” for the amputee, and a “virtual workshop” for the prosthetist – while integrating these interfaces into a workflow that results in the manufacturing of a 3D custom-printed socket:

  • Virtual Clinic: Project engineers are designing a mobile-phone interface and functionality to be used by the amputee to scan the residual limb using photogrammetry via the cell phone camera to create a 3D model of the limb. The amputee effectively replaces the prosthetist in this part of the workflow, and the DIY process allows this critical work to be done from anywhere.  An outstanding question for developers of the photogrammetry system is to determine an optimal number of photos to be acquired via cell phone camera for creating a reliable 3D model of the residual limb. Researchers will also explore whether the photographic data should be processed directly on the smartphone (depending on available processing power and bandwidth), or uploaded to the cloud for processing.
  • Virtual Workshop: Once the 3D computer model has been created by the amputee, it can be sent digitally to a prosthetist (anywhere), who would use the Virtual Workshop software and digital workflow that uses artificial intelligence and machine learning to manipulate and augment 3D limb scans to customize each model by applying compression zones where weight loading can be distributed on the residual limb (based on a database of compression zones based on the needs of earlier amputees, with the accuracy increasing as more data on compression zones is added to the database).
  • Production Workflow:  The revised computer model from the Virtual Workshop would be sent to a next-generation 3D printer to generate a physical socket (which can be ‘printed’ anywhere). By focusing on 3D printing instead of the current labor-intensive hand-manufacturing process, the cost of building a prosthetic socket goes down substantially. As part of this process, project engineers will test various materials and printer resolutions to optimize usability versus cost.  Researchers at UC San Diego will collaborate with industry partner Hewlett-Packard, which is providing access to its HP Multi-Jet Fusion 3D Printer technology. The ultimate goal is to encourage the development of a Prosthetic Printer that could be located anywhere in the world to print the custom sockets designed in partnership between amputees and prosthetists.

The Becoming Beyond Human workflow has the advantage of being a hub-and-spoke distributed model, so the work can be carried out (physically) in three different places, regardless of distance.

By eliminating the need for in-person casting and molding, the workflow improves the speed, affordability and accessibility of well-fitted prosthetic sockets. This holistic, integrated approach can, to a large extent, overcome the two largest obstacles impeding widespread prosthetic use – access to a qualified prosthetist nearby, and prohibitive cost – while allowing the ‘expert’ user (the prosthetist) to be more productive and able to serve many amputees remotely.

The ultimate goal is a process that empowers amputees and permits scaling to a much greater number of amputees in need of custom prosthetics – and hopefully to close the gap of the 95% of amputees today who do not use artificial limbs. This distributed infrastructure could also lead to advances on another human frontier, by opening new markets for exoskeletons and other 21st-century products that can enhance human function through robotics.

A distributed infrastructure for creating prosthetics lets amputees use cell phones and photogrammetry scanning to produce a 3D model of the residual limb to send to a prosthetist to make refinements before sending the model to a prosthetic 3D printer.
The Virtual Clinic process begins with the amputee scanning his or her residual limb with their cell phone. The data collected is then either processed on the phone or sent to a central hub for processing before being transmitted to the prosthetist for use in the Virtual Workshop.
The virtual workshop platform will allow the prosthetist to work with the photogrammetry data transmitted from the amputee’s Virtual Clinic platform to build and mold a custom-fitting prosthesis.
Typical prosthetic sockets: no matter how advanced the technology, a lower-limb prosthetic is unusable without a comfortable socket to connect it to the body.

Project Lim[b]itless Team

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